Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
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#include <performance_profiler.h>
Public Member Functions | |
bool | operator() (const PerformanceProfiler::ProfilerBlockFrameData &a, const PerformanceProfiler::ProfilerBlockFrameData &b) |
Compares single frame ProfilerBlocks.
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inline |
Compare two ProfilerBlockFrameData objects by their total time.
[in] | a | The first instance. |
[in] | b | The second instance. |