Riko Ophorst
Rendering & Software Engineer
4+ years professional experience (incl. internships) Started working professionally in Sep 2018, including my initial internship at OTOY. Does not include internships from before that date.
C++, C, HLSL, GLSL, MSL, SPIRV
Vulkan, Metal, D3D11/12, CUDA, CMake, RTX, Windows, macOS, Linux
Raytracing & pathtracing
Realtime 3D rendering
R&D in Emerging Technologies
Cross-platform & porting
GPU & CPU optimizations
2 shipped products
4 shipped games
5 game jams
Creative Media & Game Technologies (BSc, July 2019)
At Breda University in the Netherlands
Cute Jungle Hospital
  • Shipped game
  • JavaScript
  • HTML5
  • Mobile
  • Internship project
  • Over 2M gameplays in first week
What is Cute Jungle Hospital?
Cute Jungle Hospital is a click-n-drag game for young girls who want to experience what it's like to run an animal hospital.
  • Sick animals arrive periodically in the hall.
  • Match the icons the animals have above their head to the right door.
  • First you have to identify their illness, and then cure the illness.
  • Identifying and curing animals is done by playing the different mini-games in each room.
  • Cure animals and get coins to buy sweet items which you can put in the hall.
  • This game had over 2 million gameplays in the first week since launch!
Technical specifications
  • JavaScript
  • HTML5
  • Optimized for mobile and web
  • Built in around 2 months (Feb 2014 - March 2014)
  • 4 programmers, 2 artists
Play the game
Source is confidential, sorry.
My contribution to Cute Jungle Hospital
Together with 3 other programmers, I was responsible for the programming of this game. Some of my contributions to this game are:
  • Programmed most of the UI in the game.
  • Lots of bugfixing work on the game
  • Providing back-end tools to ease working on the project
  • Worked closely with artists to integrate new assets
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