Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
blowbox::SceneManager Member List

This is the complete list of members for blowbox::SceneManager, including all inherited members.

AddEntity(SharedPtr< Entity > entity)blowbox::SceneManagerprotected
all_entities_blowbox::SceneManagerprivate
BlowboxCore (defined in blowbox::SceneManager)blowbox::SceneManagerfriend
entities_to_be_added_blowbox::SceneManagerprivate
entities_to_be_removed_blowbox::SceneManagerprivate
Entity (defined in blowbox::SceneManager)blowbox::SceneManagerfriend
EntityFactory (defined in blowbox::SceneManager)blowbox::SceneManagerfriend
GetEntities()blowbox::SceneManager
GetEntities() const blowbox::SceneManager
GetMainCamera()blowbox::SceneManager
GetRootEntity()blowbox::SceneManager
main_camera_blowbox::SceneManagerprivate
PostUpdate()blowbox::SceneManagerprotected
RemoveEntity(SharedPtr< Entity > entity)blowbox::SceneManagerprotected
root_entity_blowbox::SceneManagerprivate
SceneManager()blowbox::SceneManager
SetMainCamera(SharedPtr< Camera > camera)blowbox::SceneManager
Shutdown()blowbox::SceneManagerprotected
Startup()blowbox::SceneManagerprotected
Update()blowbox::SceneManagerprotected
~SceneManager()blowbox::SceneManager