Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
ring_buffer.h
1 #pragma once
2 
3 #include "util/eastl.h"
4 #include <EASTL/bonus/ring_buffer.h>
5 
6 namespace blowbox
7 {
13  template<typename T>
14  using RingBuffer = eastl::ring_buffer<T>;
15 }
eastl::ring_buffer< T > RingBuffer
Typedef for wrapping the EASTL ring_buffer.
Definition: ring_buffer.h:14
The main Blowbox namespace.
Definition: image.cc:8