3 #include "renderer/d3d12_includes.h" 4 #include "util/string.h" 5 #include "util/vector.h" 17 FindAdapterFlag_NO_SOFTWARE = 0x1,
18 FindAdapterFlag_NO_INTEL = 0x2
Wraps an IDXGIAdapter.
Definition: adapter.h:27
eastl::vector< T > Vector
Typedef for wrapping the EASTL vector.
Definition: vector.h:14
static Vector< Adapter > FindAvailableAdapters(FindAdapterFlag find_adapter_flags)
Find a list of available adapters.
Definition: adapter.cc:35
Adapter()
Constructs an empty Adapter.
Definition: adapter.cc:9
FindAdapterFlag
Flags that are provided to Adapter::FindAvailableAdapters()
Definition: adapter.h:15
String name
The name of this Adapter.
Definition: adapter.h:39
LUID adapter_luid
The LUID of this Adapter.
Definition: adapter.h:44
eastl::string String
Typedef for wrapping the EASTL string.
Definition: string.h:13
unsigned long long system_memory
How much system memory is available on this Adapter.
Definition: adapter.h:42
unsigned long long shared_system_memory
How much shared system memory is available on this Adapter.
Definition: adapter.h:43
unsigned long long video_memory
How much video memory is available on this Adapter.
Definition: adapter.h:41
The main Blowbox namespace.
Definition: image.cc:8
DXGI_ADAPTER_FLAG3 flags
Any flags that are set on the Adapter.
Definition: adapter.h:40
IDXGIAdapter4 * dxgi_adapter
The underlying IDXGIAdapter.
Definition: adapter.h:38