Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
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This is the complete list of members for blowbox::CommandAllocatorPool, including all inherited members.
allocator_pool_ | blowbox::CommandAllocatorPool | private |
available_allocators_ | blowbox::CommandAllocatorPool | private |
CommandAllocatorPool(D3D12_COMMAND_LIST_TYPE type) | blowbox::CommandAllocatorPool | |
DiscardAllocator(uint64_t fence_value, ID3D12CommandAllocator *allocator) | blowbox::CommandAllocatorPool | |
GetPoolSize() | blowbox::CommandAllocatorPool | inline |
RequestAllocator(uint64_t completed_fence_value) | blowbox::CommandAllocatorPool | |
type_ | blowbox::CommandAllocatorPool | private |
~CommandAllocatorPool() | blowbox::CommandAllocatorPool |