Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
blowbox::GpuResource Member List

This is the complete list of members for blowbox::GpuResource, including all inherited members.

AddToMemoryProfiler()blowbox::GpuResourceprotected
Associate(ID3D12Resource *resource, D3D12_RESOURCE_STATES current_state)blowbox::GpuResource
CommandContext (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
CompareGpuResourceByFormat (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
CompareGpuResourceByFormatReverted (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
CompareGpuResourceByName (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
CompareGpuResourceByNameReverted (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
CompareGpuResourceBySize (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
CompareGpuResourceBySizeReverted (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
Destroy()blowbox::GpuResource
Get()blowbox::GpuResourceinline
GetState() const blowbox::GpuResourceinline
GetTransitionState() const blowbox::GpuResourceinline
gpu_virtual_address_blowbox::GpuResourceprotected
GpuResource()blowbox::GpuResource
GpuResource(ID3D12Resource *resource, D3D12_RESOURCE_STATES current_state)blowbox::GpuResource
MemoryProfiler (defined in blowbox::GpuResource)blowbox::GpuResourcefriend
name_blowbox::GpuResourceprotected
operator ID3D12Resource *()blowbox::GpuResourceinline
operator->()blowbox::GpuResourceinline
operator->() const blowbox::GpuResourceinline
RemoveFromMemoryProfiler()blowbox::GpuResourceprotected
resource_blowbox::GpuResourceprotected
transition_state_blowbox::GpuResourceprotected
usage_state_blowbox::GpuResourceprotected
~GpuResource()blowbox::GpuResourcevirtual