Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
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This is the complete list of members for blowbox::Mesh, including all inherited members.
Create(const MeshData &mesh) | blowbox::Mesh | |
Destroy() | blowbox::Mesh | |
GetIndexBuffer() const | blowbox::Mesh | |
GetMeshData() const | blowbox::Mesh | |
GetVertexBuffer() const | blowbox::Mesh | |
index_buffer_ | blowbox::Mesh | private |
initialized_ | blowbox::Mesh | private |
Mesh() (defined in blowbox::Mesh) | blowbox::Mesh | |
mesh_data_ | blowbox::Mesh | private |
vertex_buffer_ | blowbox::Mesh | private |
~Mesh() (defined in blowbox::Mesh) | blowbox::Mesh |