Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
Main Page
Namespaces
Classes
Files
File List
src
renderer
d3d12_includes.h
1
#pragma once
2
3
#include <d3d12.h>
4
#include <dxgi1_6.h>
5
#include <dxgidebug.h>
6
#include <DirectXMath.h>
7
#include <DirectXCollision.h>
8
#include <d3dcompiler.h>
9
#include <d3d12sdklayers.h>
10
#include "renderer/d3dx12.h"
11
#include "util/release.h"
12
13
#define D3D12_GPU_VIRTUAL_ADDRESS_NULL ((D3D12_GPU_VIRTUAL_ADDRESS)0)
14
#define D3D12_GPU_VIRTUAL_ADDRESS_UNKNOWN ((D3D12_GPU_VIRTUAL_ADDRESS)-1)
Generated on Wed Jul 19 2017 23:46:11 for Blowbox 2017 by
1.8.11