Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
Main Page
Namespaces
Classes
Files
File List
src
util
scoped_ptr.h
1
#pragma once
2
3
#include "util/eastl.h"
4
#include <EASTL/scoped_ptr.h>
5
6
namespace
blowbox
7
{
13
template
<
typename
T>
14
using
ScopedPtr
= eastl::scoped_ptr<T>;
15
}
blowbox::ScopedPtr
eastl::scoped_ptr< T > ScopedPtr
Typedef for wrapping the EASTL scoped_ptr.
Definition:
scoped_ptr.h:14
blowbox
The main Blowbox namespace.
Definition:
image.cc:8
Generated on Wed Jul 19 2017 23:46:11 for Blowbox 2017 by
1.8.11