Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
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#include <performance_profiler.h>
Public Attributes | |
double | start_time |
double | end_time |
This is a lightweight version of the PerformanceProfiler::ProfilerBlock. It only stores the block time.
double blowbox::PerformanceProfiler::ProfilerBlockTime::end_time |
The time at which the ProfilerBlock finished.
double blowbox::PerformanceProfiler::ProfilerBlockTime::start_time |
The time at which the ProfilerBlock spawned.