Blowbox 2017
A 3D Game Engine by Riko Ophorst using DirectX 12
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- g -
getter_ :
blowbox::BlowboxCore
glfw_manager_ :
blowbox::Get
gpu_resources_map_ :
blowbox::MemoryProfiler
gpu_virtual_address_ :
blowbox::GpuResource
graphics_pipeline_state_ :
blowbox::CommandContext
graphics_queue_ :
blowbox::CommandManager
graphics_root_signature_ :
blowbox::CommandContext
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